import importlib import json import os import re import logging import discord log_discord = logging.getLogger('discord') log_foBot = logging.getLogger('foBot') debug = log_foBot.debug info = log_foBot.info warning = log_foBot.warning error = log_foBot.error critical = log_foBot.critical def to_str(entier): return str(entier).replace("1", "a").replace("2", "b").replace("3", "c").replace("4", "d").replace("5", "e") \ .replace("6", "f").replace("7", "g").replace("8", "h").replace("9", "i").replace("0", "j") class Guild: def __init__(self, bot, guild_id): self.id = guild_id self.bot = bot self.config = {"modules": ["modules"], "prefix": "ยง", "master_admins": [318866596502306816], "lang": "FR_fr" } self.modules = [] self.load_config() self.update_modules() self.save_config() def load_config(self): with self.bot.database.cursor() as cursor: # Create guild table if it not exists sql_create = """CREATE TABLE IF NOT EXISTS {guild_id} ( id int(5) NOT NULL AUTO_INCREMENT PRIMARY KEY, name varchar(50) NOT NULL, content JSON CHECK (JSON_VALID(content)) );""".format(guild_id=to_str(self.id)) cursor.execute(sql_create) # Load config row sql_content = """SELECT id,name,content FROM {guild_id} WHERE name='config';""".format( guild_id=to_str(self.id)) cursor.execute(sql_content) result = cursor.fetchone() if result is None: sql_insert = """INSERT INTO {guild_id} (name) VALUES ('config');""".format(guild_id=to_str(self.id)) cursor.execute(sql_insert) self.save_config() # Refetch config sql_content = """SELECT id,name,content FROM {guild_id} WHERE name='config';""".format( guild_id=to_str(self.id)) cursor.execute(sql_content) result = cursor.fetchone() self.config = json.loads(result['content']) self.bot.database.commit() def save_config(self): with self.bot.database.cursor() as cursor: sql = r"""UPDATE {guild_id} SET content='{configjson}' WHERE name='config';""".format( guild_id=to_str(self.id), configjson=re.escape(json.dumps(self.config))) cursor.execute(sql) self.bot.database.commit() def update_modules(self): self.modules = [] errors = [] if "modules" not in self.config["modules"]: self.config["modules"].append("modules") if "help" not in self.config["modules"]: self.config["modules"].append("help") module_to_load = list(set(self.config["modules"])) self.config["modules"] = module_to_load self.save_config() for module in module_to_load: # Try to load all modules by name if module not in self.bot.modules.keys(): # Module is not an existing module self.config["modules"].remove(module) # Write an error in log error("Module %s doesn't exists." % module) errors.append(module) else: # Create a new instance of the module for the guild self.modules.append(self.bot.modules[module](guild=self)) return errors async def on_message(self, msg): if not msg.author.bot: for module in self.modules: await module.on_message(msg) print(msg.author, msg.content) return class FoBot(discord.Client): def __init__(self, config='/foBot_config', db_connection=None, *args, **kwargs): super().__init__(*args, **kwargs) self.config_folder = config self.config = {"guilds": {}} self.guilds_class = {} self.modules = {} self.load_modules() self.database = db_connection def load_modules(self): for module in os.listdir(os.path.join("bot", 'modules')): if module != "__pycache__" and module.endswith(".py"): imported = importlib.import_module('bot.modules.' + module[:-3]) self.modules.update({module[:-3]: imported.MainClass}) def load_config(self): for guild in self.guilds: self.guilds_class.update({guild.id: Guild(self, guild.id)}) def save_config(self): pass async def on_connect(self): info("foBot is connected.") async def on_ready(self): info("foBot is ready to listen discord.") info("Load foBot configuration.") self.load_config() self.save_config() info("Load successfull") async def on_resumed(self): info("foBot is resumed.") async def on_guild_join(self, guild): self.load_modules() self.load_config() self.save_config() async def on_error(self, event, *args, **kwargs): error("foBot encounter an error.", exc_info=True) async def on_message(self, msg): await self.guilds_class[msg.guild.id].on_message(msg)