22 lines
492 B
Python
22 lines
492 B
Python
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class BaseClass:
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def __init__(self, gui):
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self.gui = gui
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self.drawing = True
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async def draw(self):
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pass
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async def dispatch_event(self, event_type, *args, **kwargs):
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try:
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coro = self.__getattribute__("on_" + event_type)
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except AttributeError:
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pass
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else:
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await coro(*args, **kwargs)
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class MainClass(BaseClass):
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async def on_pygame_keydown(self, event):
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print("prout")
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